llama.cpp

The C++ engine most local language model software is built on. Runs large models on ordinary hardware, including with no GPU at all.

At a glance

Where it runs
Self-hostedYou run it on your own machine. Nothing leaves it unless you send it.
Adult content
AllowedAdult content is permitted within the published rules.
Trains on your content
NoYour content is not used to train models.
Status
ActiveMaintained and working today.
Account needed
No
Licence
MIT
Cost
Free and open source.
What it keeps
Local only.

What it takes to run

Graphics memory
No GPU needed
System memory
8 GB, 16 GB recommended
Disk
about 10 GB
Runs on
Linux, macOS, Windows

Find what fits your machine on the tools page — pick your hardware from the first menu.

The project that made local language models practical outside a datacentre. Its quantisation format, GGUF, is why a 70-billion-parameter model fits on a consumer graphics card at all, and why the file you download from Hugging Face has a name ending in Q4_K_M.

Most people meet it indirectly — Ollama, LM Studio and KoboldCpp are all wrappers around it or its ideas. Using it directly gets you every sampler setting and no hand-holding.

Worth knowing before you start

What it does

Models it runs

How it relates to other tools

Signs of life

Checked automatically. These are the only figures on this page a machine wrote, and they say when they were taken.

Last answered
Yes, 3 hours ago Its website responded when we asked.
Stars on GitHub
128,368 23,235 forks.
Last commit
6 hours ago2026-09-15 23:42 UTC
Latest release
v0.4.1
Archived copy
Wayback Machine A snapshot, in case this one stops answering.

Categories

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